Foy316
Joined: 05 Feb 2013 Posts: 7
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re: Tanking Siege of Orgrimmar - Wing 2
by Foy316 on Wed Jul 09, 2014 4:58 pm
Galakras
Phase 1 - Foot Soliders
Ranking Officials - Tower Units
Ranking Officials - Ground Units
Phase 2 - Galakras
Ability/NPC |
Course of Action |
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A stacking debuff that needs to be taunted when the current tank is at 5-6 stacks. Stand to the side to drop your debuff. |
Iron Juggernaut
Assault Mode
Ability/NPC |
Course of Action |
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Applies Ignite Armor to the tank, a stacking debuff. At 3 stacks, the tanks will switch. The first tank in Assault Mode will usually switch at 2 stacks in preparation for Crawler Mines. |
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Avoid this attack as it's being sent out to hit ranged members of the raid. |
Crawler Mines |
The tank not dealing with the Iron Juggernaut will need to jump on the mines that come out. Be sure to use defensives and wait to be healed up before jumping on any other mines. |
Siege Mode
Ability/NPC |
Course of Action |
Crawler Mines |
These are released at a greater rate during this phase. Make sure to jump on these in the same manner as the Assault Mode. |
Kor'kron Dark Shaman
Darkfang and Bloodclaw
Ability/NPC |
Course of Action |
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Only a tank should be in front to take this attack. |
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Stacking debuff. Can increase rapidly if both wolves attack one tank.
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Earthbreaker Haromm
Ability/NPC |
Course of Action |
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When the tank with Haromm reaches 5 stacks, and the other tank's debuff has cleared then a taunt switch of the bosses will occur. |
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A line of Ash Elementals are released perpendicular to the current tank of Haromm. Where possible, these need to be released to a wall of the area where Haromm is being tanked and not impeding the path of other members of the raid. |
Wavebinder Kardris
General Nazgrim
Ability/NPC |
Course of Action |
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This can go to at least 4 stacks before a taunt switch is required. Any higher, and Nazgrim will generate rage at a higher rate. This will go up to 10 stacks maximum. |
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After a Heroic Shockwave, make sure you and other close ranged members aren't standing in this. |
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Kor'kron Banners need to be killed as soon as possible. |
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The tank can only attack, and not generate rage, when the tank is afflicted with Sundering Blow. Taunt switch still remains the same throughout this phase. |
Kor'kron Forces |
In general, help with these if not tanking. Interrupt, stun, knockback, whatever it takes to keep them under control and away from the boss. |
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